Hello forum,
So I'm pretty new to using BuildAR, although I did mess around with it a little in the past. I'm not sure how I did it last time, but for some reason I'm unable to import my .ive models??
I use 3DS Max to make the models, and I use the OSGExp plugin to export to an .ive file.
When I try to load it in my scene, nothing happens, and the model is always the default "box.ive". It lets me change to "hitlab.ive", but now my custom models.
I'm using the Free edition of BuildAR. I was able to load another file type (FLT i think) but it was kind of buggy and didn't work very well.
Anybody know what's going on?
Thanks!