Author Topic: How to stop animation from looping.  (Read 1286 times)

AndyRM

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How to stop animation from looping.
« on: May 12, 2011, 03:46:39 am »
Hi - I don't seem to be able to stop any 3D model animations from continuously looping in Buildar. I have created a .3DS animation and then converted to fbx using Autodesk converter. When I load the animation in Buildar 2.0 it does not stop looping. I have set my animation to not loop before conversion. Any ideas.  Great application by the way!

PS: I have also tried this with a demo .fbx file which is animated (from Mixamo.com) and the same thing happens. It would be really useful if I could control the start/stop animation.

Andrew

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gabrielsalas

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Re: How to stop animation from looping.
« Reply #1 on: May 19, 2011, 04:24:00 pm »
Hi Andrew,

Currently the animation of any model will loop indefinitely in BuildAR.  You can, however, trick BuildAR in posponing this loop by making additional keyframes at the end of the animation, so that the 3d model stays still for long enough time.  For example, if your animation takes 5 seconds to complete the movement, add more frames and keyframes in 3DS Max so that the model doesn't move for a certain amount of time after this 5 seconds.  This would result in the model staying still for a certain amount of time when shown in BuildAR.   In most cases the marker won't be tracked for too long, so this trick might help to ease the problem.

The next update of BuildAR Pro which we intent to ship very soon, will have the option to stop the animation when it finishes.

Best regards,

- Gabriel

BuildAR Pro Developer
Human Interface Technology Lab New Zealand
www.hitlabnz.org

CortezTod

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Re: How to stop animation from looping.
« Reply #2 on: March 13, 2017, 05:56:51 pm »
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Onisaki

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Re: How to stop animation from looping.
« Reply #3 on: April 28, 2017, 08:35:43 pm »
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Abigail

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Re: How to stop animation from looping.
« Reply #4 on: January 09, 2018, 04:52:45 pm »
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