Author Topic: Mac UI issues  (Read 357 times)

swooshdave

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Mac UI issues
« on: January 04, 2012, 12:22:14 pm »
I downloaded the Demo to check out the app. I last used the old PC based one (back before it was commercialized).

The first issue I ran into was with the UI.

Use Case: Add Marker and 3D Object to Scene. Select the 3D Model in Scene.

The Translation, Rotation and Scale input boxes are have just a single field for each. You can tab within the field but it's very user-unfriendly. I would expect the UI to mimic the PC application with separate boxes.

Next the Scale box is not accessible.

See attachment BuildAR_UI.png


Use Case: Add Marker and Select Marker in Scene.

"Remain visible for X milliseconds" is cut off in the UI.

See attachement BuildAR_marker.png



BuildAR v2.2.1
MacOS 10.6.8

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gabrielsalas

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Re: Mac UI issues
« Reply #1 on: January 05, 2012, 09:18:47 am »
Thanks, very appreciated.  We'll have an update available with these GUI corrections plus also Image-based markers for Mac.  We'll confirm the date for this upcoming release soon.

All the best,

- Gabriel

swooshdave

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Re: Mac UI issues
« Reply #2 on: January 05, 2012, 10:10:37 am »
If you'd like to send me a pre-release for additional testing, just let me know.

Dropperdy

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Re: Mac UI issues
« Reply #3 on: July 09, 2015, 06:49:43 pm »
I love this forum And I talked to a friend.